Programming, computers, etc. [Serious]
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Re: Programming, computers, etc. [Serious]
I love the developer tools that browsers have now.
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Re: Programming, computers, etc. [Serious]
That is an amazing post lol. I love it when that line between magic and technology happens to people
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Re: Programming, computers, etc. [Serious]
I know, right? I just let people at work think that I'm a wizard.
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Re: Programming, computers, etc. [Serious]
For a while, I have been working on a game in computer class. It is made in Python... I am sad because when the year ends, or possibly even the semester, likely I will lose it, as they clear our drives (why, i dont know D:) I am really proud of it and dont want to lose it, and I have a USB drive, but i dont know where to download the programs... my teacher said she uses a special package, so I am even more confused, i havent checked what version either D:
Also i don't know when it is cleared, I don't want to put it on too early, because then I would be in a weird situation , where I work on it at school, but the document at home wouldnt update, so I would have to either work on only one version of it, or constantly update it somehow...
Pls help meeeeee
Also i don't know when it is cleared, I don't want to put it on too early, because then I would be in a weird situation , where I work on it at school, but the document at home wouldnt update, so I would have to either work on only one version of it, or constantly update it somehow...
Pls help meeeeee
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Re: Programming, computers, etc. [Serious]
Depends what rights you have at the computer and what is installed, but if you can transfer to an USB it shouldn't be a problem. Your code is very likely in just one place so you can just copy that. Your teacher probably meant a library that is used when coding the game. What do you use to program?
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Re: Programming, computers, etc. [Serious]
the language is Python, and i have imported two libraries. pygame, and time
there is also another one, named random, that I may want to use, which we have used in same class, just i havent in my personal program just yet.
XMas break is tomorrow, but i still have the same coding class after the break, so there is still time this semester to get my work.
I got a USB too, sitting right beside me as i type
I think i should be able to get the files off the school PC, we have some rights there, but some obvious things are banned ie porn sites, and downloads off the internet, im scared because i have never used a USB drive before, but im pretty sure i have seen people use them on the school pcs... but i dont know the program we use, my teacher said it was a packaged one which came with certain libraries (the aforementioned, as well as turtle, which we used before early in the year...)
Thanks for the help so far!
there is also another one, named random, that I may want to use, which we have used in same class, just i havent in my personal program just yet.
XMas break is tomorrow, but i still have the same coding class after the break, so there is still time this semester to get my work.
I got a USB too, sitting right beside me as i type
I think i should be able to get the files off the school PC, we have some rights there, but some obvious things are banned ie porn sites, and downloads off the internet, im scared because i have never used a USB drive before, but im pretty sure i have seen people use them on the school pcs... but i dont know the program we use, my teacher said it was a packaged one which came with certain libraries (the aforementioned, as well as turtle, which we used before early in the year...)
Thanks for the help so far!
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Re: Programming, computers, etc. [Serious]
Two things you need to know:
Are you using Python 2 or Python 3? This is the most important thing to know.
pygame is a third party library, i.e. not part of the Python standard libraries. Once you have Python installed on your home computer, you can run a pretty simple terminal command to install that library.
You can install the appropriate version of Python, install pygame, then run your code.
You could also use a "portable" installation of Python. Portable installations are designed to run off of a USB drive without any external dependencies (other than operating system). One current portable Python distribution is WinPython (which works, of course, with Windows). WinPython doesn't have pygame by default, but you could install it. Then you could have your Python environment and your code in the USB drive, and potentially just work off of your USB drive at school.
I know this information comes a bit late, as I haven't been here in a couple of months. I hope it's useful, though.
Are you using Python 2 or Python 3? This is the most important thing to know.
pygame is a third party library, i.e. not part of the Python standard libraries. Once you have Python installed on your home computer, you can run a pretty simple terminal command to install that library.
You can install the appropriate version of Python, install pygame, then run your code.
You could also use a "portable" installation of Python. Portable installations are designed to run off of a USB drive without any external dependencies (other than operating system). One current portable Python distribution is WinPython (which works, of course, with Windows). WinPython doesn't have pygame by default, but you could install it. Then you could have your Python environment and your code in the USB drive, and potentially just work off of your USB drive at school.
I know this information comes a bit late, as I haven't been here in a couple of months. I hope it's useful, though.
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Re: Programming, computers, etc. [Serious]
Don't worry I already figured it out, but the instructions were very good, as that is exactly what I did!
I haven't worked on the game in a while, but I gave it one or two new versions after getting it home from school.
Thanks!
I haven't worked on the game in a while, but I gave it one or two new versions after getting it home from school.
Thanks!
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Re: Programming, computers, etc. [Serious]
I'm glad you got it figured out!
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Re: Programming, computers, etc. [Serious]
Favorite sources to learn and/or brush up on Java? I normally prefer Python, but it looks like I'm going to be getting into something where knowledge of Java is going to be a big plus.
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Re: Programming, computers, etc. [Serious]
Good luck. I don't have anything I could point you to, but if you're ever unsure of something, ask away. I wrote my thesis in java for some reason.
(It's been a while since I've touched it though. I maintain that nobody should have java on their computer unless they really need it for something.)
(It's been a while since I've touched it though. I maintain that nobody should have java on their computer unless they really need it for something.)
Re: Programming, computers, etc. [Serious]
I don't really have any sources unfortunately, but I'm sure there are plenty out there. I did most of my introductory and some more advanced work at the University in Java, but haven't really touched it much since then. I could probably answer some questions though, same as Atom.
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Re: Programming, computers, etc. [Serious]
I took a few university level classes that used Java, but I haven't touched it in years. Those classes were over 10 years ago.
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Proud poster of the 300kth post in GeneralThingerDudes wrote:The only reasonable amount of Nutella is infinity. Everything else is too little.
Re: Programming, computers, etc. [Serious]
Well, good news is that it has evolved some since then, but I don't know which version you are going to use.
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Re: Programming, computers, etc. [Serious]
Java 8 is the language that this product is built on. Learning the quirks of the language will come with time. For now, I just need to look into the project and try to understand what different parts are doing. That shouldn't be overly hard (I hope).
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Re: Programming, computers, etc. [Serious]
Haven't worked with Java 8, we used 7, but 8 added some cool things like lambda expressions (which really should have been added way before). But yeah, that's the thing with most projects I feel, you need to read it to understand the different parts and how it all works, which isn't so dependant on what language (unless it's like OOP vs functional) is used and more on the architecture of the project and how well documented it is.
And on that note, did anyone see that the developers of Celeste released their player class?
And on that note, did anyone see that the developers of Celeste released their player class?
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Re: Programming, computers, etc. [Serious]
That is way too long for a single class. (They give reasons for that, and I disagree with them.)
Other than that, it's probably a good resource for learning some platformery stuff.
Other than that, it's probably a good resource for learning some platformery stuff.
Re: Programming, computers, etc. [Serious]
Yeah, it's massive. Opened it in Visual Studio and with the region tags it's not that terrible to navigate. They did say that they had very few bugs with the code and didn't use long to implement changes, so on that front at least it worked. I agree that it might be unnecessary large. Question is, what would you change in the architecture?
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